UK68 BA (Hons) Games Art Coventry University
A career in Games Art enables you to work in one of the largest and agile creative industries in the world. A Games Artists skill set encompasses storytelling, narrative, sociology, spatial design, architecture to anatomy and character/environment design.
Developed in conjunction with games industry employers like Radiant Worlds, this exciting course equips you with the distinctive skillset required to be a successful games artist – integrating art school training with games technology know-how and familiarity.
In 2018, games accounted for more than half of the entire U.K. entertainment market, 51.3 percent, outselling music and video combined, for the first time.
Delivered in collaboration with the School of Computing and capitalising on expertise within the University-based international Serious Games business, this course develops your understanding of the needs of coders and game developers, at the same time addressing the visual needs of games development. You will be taught about industry practices in a simulated games studio environment, gaining a solid grounding in visualisation techniques, character, environment and concept design.
Graduates of this course can expect to find employment as a character designer, animator, environment designer or concept artist. Notable alumni who are already successful in the gaming industry include Alex Underhill, senior VFX Artist at Rocksteady Studios, and James Biddulph, design lead at Applio.
Some of our students choose to enter the teaching profession after PGCE study and others go into further study, into our own postgraduate programmes or elsewhere within the UK or internationally.
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