UK31 MA Sound (Arts) Bath Spa University
The course caters for those working in a wide variety of music genres, and at the same time also covers areas of practice such as soundscape recording and sound design, interactive audio (for applications such as live performance, gaming, VR, immersive environments, and installations), spatial audio, hardware/software (instrument) design, and interdisciplinary practice incorporating other media.
Most students won’t cover all of these areas but will use the course to develop an individually-tailored portfolio of skills, experience, and top-level work across them. We believe this to be appropriate to the current employment landscape, where many combine traditional roles in music with broader practice in sound and other media. The course also provides the breadth necessary for FE and HE teaching in this field, and provides a basis, where required, for PhD research and beyond.
A large number of options available within the course makes this choice and specialism possible. The course is part of a suite of courses available across music and sound, operating alongside "sister" pathways in Sound Design and Sound Production, which allow further specialism in these areas.
Our graduates have had a range of successful careers in production, composition, music for film and TV, sound design for moving image and games, sound art, software development, engineering, further education, higher education, and research.
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